| Final Fantasy XII White Magick |
| Name | MP | LP | License | Description |
| Cure | 8 | 15 | White Magic 1 | Restores A Minor Amount of Target's HP |
| Cura | 32 | 30 | White Magic 3 | Restores A Minor Amount of Target's HP In Area |
| Curaga | 28 | 45 | White Magic 5 | Restores A Most Amount of Target's HP |
| Curaja | 68 | 15 | White Magic 6 | Restores A Most Amount of Target's HP In Area |
| Renew | 98 | 105 | White Magic 8 | Restores All Targets' HP In Area |
| Life | 22 | 30 | White Magic 3 | Revives Downed Ally |
| Full-Life | 50 | 50 | White Magic 6 | Revives Downed Ally With Full-HP |
| Regen | 16 | 35 | White Magic 4 | Restores HP During Time Intervals |
| Esuna | 24 | 35 | White Magic 4 | Restores Status To Normal |
| Esunaga | 72 | 55 | White Magic 7 | Restores Status To Normal In Area |
| Dispel | 16 | 45 | White Magic 5 | Negates Positive Status Ailments |
| Dispelga | 36 | 50 | White Magic 6 | Negates Positive Status Ailments In Area |
| Blindna | 8 | 15 | White Magic 1 | Restores Blind Status To Normal |
| Vox | 8 | 20 | White Magic 2 | Restores Silence Status To Normal |
| Poisona | 8 | 20 | White Magic 2 | Restores Poisoned Status To Normal |
| Stona | 12 | 30 | White Magic 3 | Restores Stoned Status To Normal |
| Cleanse | 20 | 45 | White Magic 5 | Restores Virus Status To Normal |
| Holy | 60 | 55 | White Magic 7 | Holy Elemental Damage |