Paladin
Paladin
Human Only
From the Solider job, the Paladin is the next level for the physical jobs. The Paladin requires 2x Solider A-Abilities for any unit to change to a Paladin jobset. The unique ability of the Paladin is the strong physical attacks balenced with the area-damage attacks, and all of the A-Abilities for the Paladin are Holy-based. The Paladin's best combination is combining Paladin Class with the best Ninja Class support ability, Double Sword, equiping that will increase damage drastically.
| Chivalry |
| Ability | Learned | AP | Type | Effect |
| Nurse | Defender | 100 | Attack | Cure HP and Status |
| Defense | Lionheart | 200 | Attack | Raise Defense and Resistance |
| Cover | Save The Queen | 200 | Attack | Take Damage for any Clan member |
| Subdue | Ancient Sword | 200 | Attack | Mild Damage Attack |
| Drop Weapon | Ragnarok | 200 | Attack | Disarm targeted |
| Parley | Barong | 200 | Attack | Remove weakend enemies from battle |
| Saint Cross | Arch Sword | 300 | Attack | Holy Damage |
| Holy Blade | Excalibur | 300 | Attack | Heavy Holy Damage |
| Reflex | Genji Armor | 300 | Reaction | Completely dodge physical attack |
| Weapon Def+ | Diamond Armor | 300 | Support | Raises Weapon Defense |
| Knight Combo | Mythril Brand | 100 | Combo | Use JP to execute a Combo |